IDC and Gartner: Lenovo leaps past Dell for second place, still trails HP for the gold originally appeared on Engadget on Mon, 17 Oct 2011 07:37:00 EDT. Please see our terms for use of feeds.
If you were still wondering why Netflix chose right now to split apart its unlimited DVD and streaming movie plans you need look no further than the just released Q2 financial report. According to the numbers, 75 percent of new subscribers were picking streaming only plans, while the total number of people on the hybrid DVD / streaming plan had actually decreased slightly, even as it breached 25 million subscribers worldwide. Of course, it did notice the intense backlash to the new rates, but predicts that after the hit of cancellations by the end of the third quarter it will still have 22 million people subscribed to streaming, 15 million total subscribed to DVDs, and about 12 million customers with both. Waiting on that Facebook integration? Don’t hold your breath, while the new features are due to launch soon in Canada and Latin America, it claims ambiguous wording in the Video Privacy Protection Act is holding things back domestically.
Other details include confirmation it will not look into purchasing Hulu Plus, and that it’s still negotiating a renewal of its deal with Starz. While the DVD business may have peaked, it’s not quite dead yet and Netflix indicated it will start marketing that feature again in the fourth quarter. Click the source link to paw through the PDF yourself, we’ll be keeping an ear tuned to the investor call later to find out exactly what the company’s executives are thinking.
Netflix rises to 25 million subscribers in Q2, thinks DVD business has already peaked originally appeared on Engadget on Mon, 25 Jul 2011 16:19:00 EDT. Please see our terms for use of feeds.
We’ve already heard rumors that chip designer ARM has been trying to get its wares into the Macbook Air. While we can’t add anything to that particular story, we do have further evidence that ARM is going beyond smartphones and tablets in order to target bigger form factors. The company’s president, Tudor Brown, has just appeared at Computex to declare that ARM wants to conquer the “mobile PC market”, where the company currently only has a 10 percent share. He’s aiming for 15 percent by the end of this year, and an Intel-provoking 50 percent by 2015. “Mobile PC” is a pretty ambiguous category, but we think it’s safe to assume the focus is on low- and mid-power netbooks and ultraportables. Such devices could potentially run off ARM’s forthcoming multi-core chips — like perhaps the quad-core beast inside NVIDIA’s mind-blowing Kal-El processor, or the more distant Cortex-A15. It’s hard to imagine these tablet-centric chips ever competing with Intel’s top performers, but four years is a mighty long time in this business.
ARM hopes to strengthen grip on mobile PCs, take 50 percent of the market by 2015 originally appeared on Engadget on Mon, 30 May 2011 08:57:00 EDT. Please see our terms for use of feeds.
Let’s face it — smartphones (namely, iOS and Android devices) are slowly chipping away at the portable gaming market. If you recall, Apple took a nice slice of the market-share pie — and as you’ll notice in the picture above, we’re seeing the same trend this time around. According to data from Flurry and NPD Group, iOS and Android are earning a sizable chunk of the revenue in the portable gaming software sphere, with the Nintendo DS’s dominant market share dropping from 70 percent in 2009 to just 57 percent in 2010 to accommodate the newcomers. We may be seeing the decrease in relative revenue because the PSP and DS are on the way out to make room for the NGP and 3DS — however, this chart speaks only of the current-gen portables. But hey, it’s easy for almost anyone to spend a single buck on a full-fledged game, right? Head past the break for some more videogame revenue stats, if you please.
iOS and Android continue chipping away at mobile gaming market, consoles remain strong originally appeared on Engadget on Mon, 18 Apr 2011 04:35:00 EDT. Please see our terms for use of feeds.